Games Core Keeper

Core Keeper server hosting

Mine deep, build big, feed the Core — together.

from …/mo · … recommended · online in a click

Why host Core Keeper with us

Core Keeper worlds are slow-burn projects — farms, boss arenas and rail networks that keep running while you are away. Set a fixed Game ID so the join code never changes, keep up to 30 saved worlds in slots you switch between, and let up to 100 players dig in.

  • Fixed Game ID: the join code never changes
  • 30 world slots — switch between saved worlds
  • World name, seed and hard mode from the panel
  • Up to 100 players by the game’s cap
  • Daily backups, DDoS mitigation, cancel anytime

Hostwolf includes automatic backups, scheduled tasks, Fix-my-server diagnostics and email support. Instant setup in Germany, Finland, the US and Singapore; current availability and prices appear in the region picker.

Core Keeper hosting FAQ

How do players join?

Share the Game ID — set a fixed one in the panel and the same join code works every time. Leave it empty and the game mints a new code on each start.

Can I run multiple worlds?

Yes — the world slot field switches between 30 saved worlds; each keeps its own name, seed and progress.

How much RAM does Core Keeper need?

It's a light game — 4 GB runs a full crew happily, so you can start on the smallest tier and upgrade only if you host a busy public world.

Can I play with my existing world?

Yes — upload your save through the file manager and continue where you left off.

Where are your servers?

Germany, Finland, the US and Singapore. Pick whichever keeps the crew's ping lowest.

Can my friends help me run the server?

Yes — sub-users get their own panel login with only the permissions you grant, from the console to files and schedules.

Your Core Keeper server, tonight

Deploy now — online in a click, cancel whenever.

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